It sounds like the next state being added to American Truck Simulator is Utah.
That’s got to mean they’ll do Idaho at some point. I bet they’ll do Colorado too pretty soon. I’m not sure which one they’ll do first (or if they’ll do something like Texas instead), but I think it’s a good sign that Idaho will happen.
THAT WOULD BE SO COOL
This game makes me appreciate the relative realism built into ETS and ATS.
Maddie, does watching this guy’s mad pro bus skillz give you heart palpitations?
Gonna play this bad boy right now.
Edit: crap, I started my dude in Tucson, so it’s going to take me a while to get jobs that’ll take me to Washington. Darn, I guess I’ll have to truck more.
American Truck Simulator is getting a Washington state expansion!
That means Seattle, Spokane, and…maybe Pullman??
SUPER COOL I NEED IT
It looks so freaking pretty, holy crap.
Next they need Idaho. I bet a lot of people would be like “lawl, why the potato state, there’s nothing there!”
- Craters of the Moon
- Rocky Mountains
- Shoshone Falls
- Hells Canyon
- The Lewiston grade (super cool for truckers?!?)
I think all of those things would be cool.
Zomg, do you like FPSs? Are you stuck in the early 90s? Do you think Quake is still one of the best games ever made?
THEN YOU NEED TO TRY DUSK
It’s so good.
I’m not very far in, but—let me say it again—it’s so good. Most video games don’t hold my attention for very long for some reason. It takes a really special game to keep me actually engaged for any stretch of time. This list of games includes:
- Fallout 3
- Rock Band
- Euro Truck Simulator 2
- The Sims*
I can now add Dusk to that list. I could play this for hours at a time.
*The Sims is…special. I will spend three hours making a family, but as soon as I’m tasked with building them a house, I “nope” outta there to go make a new family. I’m one of those Sims players.
HAHAHA, oh my god.
“Put ‘em in the Fun Pit.”
“Go back to Thanos. See what he’s up to. Oh, he’s playin’ football!”
I like to think this is how they storyboarded Infinity War.
Read the title.
You: “A trucking simulator? Really?”
You: “But that sounds boring.”
Me: “SORRY, I CAN’T HEAR YOU OVER MY SCANIA”
It’s very fun. Very relaxing. I delivered beets to Kiel. I only crashed into a few cars. Europe has too many roundabouts.
Have a video! Not mine, obviously.
Super fun, seriously.
Edit: SCREW YOU AND YOUR BACKWARDS WAYS, ENGLAND! SCREW YOU SCREW YOU SCREW YOU
OH GOD I DOWNLOADED THE SIMS 3.
I haven’t played it since 2012, I’m pretty sure. But I got the urge to play it again the other day and magically remembered my old Origin username and password so that I didn’t have to buy a new copy.
(Like that would have deterred me.)
TIME TO MAKE A FAMILY!
Update: I made a dude named Dominic. He’s got a crap job and no money ($14 as of my writing this) and a house that contains the bare minimum furniture to keep him alive and somewhat happy.
Update 2: HE GOT FREAKING ROBBED. The robber stole his fridge. Seriously? The dude was so desperate for a fridge that he broke into the crappiest house in the neighborhood and made off with the crappiest fridge that had no food in stock? Why didn’t the robber steal Dominic’s last $14 to go on a McDonald’s binge or something?
Update 3: Oh good, the cops recovered the fridge. THANK GOD, THAT WAS ALMOST TRAGIC.
Update 4: Dominic was super lonely (he’s a social Sim), so I made him a roommate named Leon The Lion to keep him company.
Update 5: Aww, they’re in love now!
Update 6: Leon proposed! Time to plan a wedding. Unfortunately, Dominic wants a lot of people at the wedding, and as of right now him and Mr. The Lion are the only two Sims in the neighborhood. Time to build friends!
(Further updates to follow, most likely.)
So today I’m going to talk about this game:
This is the opening screen from Cosmic Osmo and the Worlds Beyond the Mackerel. It’s almost as old as I am (published in 1989) and is pretty much the only non-shooter game I grew up with (unless you count Spin Doctor as well).
Says Wiki: “There is no goal, no system of scoring points, and nothing that the player can keep in an inventory. A player can be said to have “finished” the game if they’ve explored every area and found every secret, but the game gives no feedback to indicate whether this has happened. Although this is unconventional, it allows finding new secrets to be a genuine surprise, while avoiding the frustration of endlessly searching the game for the last secret to achieve 100% completion.”
And it’s a big game, especially for 1989. And look at these awesome black and white screenshots:
You can buy Cosmic Osmo on Steam (for pretty cheap, I think). I totally recommend it.
And happy birthday, Matt!
(Edit: haha, sorry guys, here’s another one that slipped through the radar during one of my mass postings.)
Oh man. This guy reminds me so much of Ebeeto (Yogi Bear, anyone?). So again, if excessive curing offends you, don’t watch.
Is it sad that my internal dialogue is practically just like this?
I have nothing of substance to say today.
I guess that’s not really any different than any other day, but today I’m not masking it by a survey/blathering/stupid YouTube videos.
Sorry. Have to have everything cleaned up and packed by Friday afternoon.
I played Fallout all afternoon.
I have three bobbleheads and have successfully killed about seven Deathclaws, but nothing packed.
Good lord, Fallout 3 is the epitome of awesome. Those of you with an Xbox (or a Steam account or a PC copy of the game) need to play this game. Seriously.
Uh…there was something else I was planning on saying today, but who knows what it was.
Matt, This Week’s Science Blog is for you, ‘cause I know you really dig Portal.
Here on the Steam forums is a list of Portal physics answers (warning: not devoid of childish internet arguing and name-calling).
I like the crushing one (the second scenario). This stuff makes me want to play around with Garry’s Mod.
Speaking of Garry’s Mod…
Just a little tidbit of the internet to lighten your day. My day’s pretty much sucked, at least, so I hope yours is going better.