I was super into this game in 2008 when I first found it somewhere on the internet and downloaded it. I remember it being really freaking hard. Like, you’d finally have enough money to purchase a second zeppelin and your first one would nose dive into the Pacific, killing all passengers and making you Asshole #1 in the zeppelin world.
Edit: yeah, I tried to play it again. Just as difficult as I remember it being.
So I found this game the other day on Abandonia called Zeppelin: Giants of the Sky. You play a young and dapper (or old and slightly menacing-looking, it depends on the picture you choose) entrepreneur of the early 1900s who, for some reason or another, has acquired a sum of $1 million and has decided to start a zeppelin company. From here the story develops. I will describe the gist of it to you.
You start in the year 1900 with one zeppelin. One. And it will crash. Probably on its way to Venice or something. Or, it will survive sixty some-odd flights and as you’re bringing it home to Berlin (because that’s apparently the Zeppelin Depot of the world and it’s the only city in which your zeppelins can be repaired) it will be on that journey that it will crash. When your zeppelin crashes you’re basically screwed, unless you’ve managed to preserve it until you’ve acquired enough money to buy—gasp!—a second zeppelin!! Now you’re in control of two Hindenburg-esque air mobiles…that will both crash as soon as you think your dreams of being a zeppelin tycoon are within reach.
Now, I never got to this stage, but rumor and the number of zeppelin slots on the top of the screen indicate that you can also by a THIRD zeppelin. Hell, just one more and you could have control of all the cardinal directions!! But good luck getting there. I played this for like five hours today and restarted no less than 20 times, mostly due to bankruptcy and the fact that no one in 1900 would pay more than $1,000 to go across the Atlantic Ocean in a zeppelin (could you blame them, though?).
I’m not kidding. Watch your money or you’re screwed. Make sure every other trip is a trip to Berlin’s Zeppelin Les Schwab to get that hydrogen-filled giant of the sky repaired, before it’s a burning pile of ash on somebody’s front lawn. And good luck delivering cargo successfully. If your zeppelin can’t handle a passenger load of five people (hint: it can’t), it sure as hell can’t handle an extra ton of stuff you need to deliver to Cairo within the next 24 hours.
Yeah. Suffice it to say, this is the hardest game in the solar system*. Other fun activities include watching, buying, and selling stocks (I never made it past 1902, so I didn’t know what happened when you reached 1929), getting loans every five minutes due to the fact that it’s virtually impossible to not go bankrupt, and chasing some chick named Roseanne around the globe (the single greatest cause of my zeppelin disasters—how she can motor from London to San Francisco in less time than I can get my battered airship to Berlin from Venice is beyond me).
*I can’t really claim the difficulty level past this reach of space. Perhaps some earth twin planet somewhere in another star system has developed a similar game (“Zarpoons: Xnoblins of the Sceelia Spherion” or some such) that is substantially more difficult than Z: GotS, how should I know?
I don’t even know what a Zarpoon is.